Solitaire Club
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Friday 23 October, today’s table

Slow shuffle

A good deal, a quiet table, a little journey every day: a welcoming Klondike, a FreeCell with every card in view, then Spider if you want one more.

  1. KlondikeDraw 1 Deal me in
  2. FreeCellClassic Deal me in
  3. Spider1 suit, optional Deal me in
Three deals, one after another. Each has a checked winning line.A new table every day at 00:00 UTC.

Why play at Solitaire Club

  • A route, not a random dealEvery day three hand-picked deals in a row: Klondike, FreeCell, then Spider if you want one more. Each has a winning line checked by a solver.
  • A journal that remembersEvery win, your run of days, and your win rate and best time for each table, kept in this browser. Open your journal.
  • Nothing in the wayNo sign-up and no account. Readable cards on a phone, undo all the way back, and hints that say when they rely on hidden cards.

Free tables

Klondike

The familiar one: seven columns, a stock and a waste.

FreeCell

Every card face up. Pure planning, four free cells.

Spider

Ten columns, two decks. Build runs from king to ace.

Notes for today’s table

Undo is part of the table

Undo goes all the way back to the deal. Every starting position here has a winning line checked by a solver, so stepping back to try another route is a fair way to play.

For stop 1, Klondike

Know how many cards can move

You can move (free cells + 1) × 2 to the power of empty columns cards at once. When the destination is itself an empty column, count one fewer empty column.

For stop 2, FreeCell

A full run leaves by itself

A complete run from king down to ace in one suit is removed as soon as it forms. Eight runs clear the table.

For stop 3, Spider

Your journal

Every deal you win is kept in your journal, in this browser.

How the club works

Checked deals

Every starting deal was played to a win by a solver and replayed move by move under the same rules. Once you move, a position can still go wrong; undo goes all the way back.

One table a day

A new journey at 00:00 UTC. Stops one and two complete the route; Spider is there when you want it. Past journeys stay open.

A run of days

Win at least one stop of the day’s table to keep your run going. Started before midnight UTC? You have until 02:00 UTC to finish.